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Raptor / RaptorX
Raptor is my Ray Tracing and Photon Mapping implementation. Build completely from scratch on C/C++. Below are some of its features:
Distribution Ray Tracing

 

​​Reflection, Refraction, Soft shadows and Depth of Field.

Photon Mapping
Other Components

 

​​Multi-threading through OpenMP, Boolean operations on objects, Memory Manager for faster heap allocation, Java like reference template class, light weight STL data structure implementations.

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