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Raptor / RaptorX
Raptor is my Ray Tracing and Photon Mapping implementation. Build completely from scratch on C/C++. Below are some of its features:

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Visualization of Bounding Volume Hierarchy for Stanford Bunny, rendered by Raptor


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Visualization of Bounding Volume Hierarchy for Stanford Bunny, rendered by Raptor
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Distribution Ray Tracing
​​Reflection, Refraction, Soft shadows and Depth of Field.

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Photon Mapping
Other Components
​​Multi-threading through OpenMP, Boolean operations on objects, Memory Manager for faster heap allocation, Java like reference template class, light weight STL data structure implementations.
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